AI Insights · Timothy · April 2022
Top 5 Idler Games Performance on Unified Platform in Switzerland, Q1 2022
The top 5 idler games in Switzerland during Q1 2022 showed varied performance in terms of downloads, revenue, and active users, with notable trends observed for each game.
In the first quarter of 2022, the top 5 idler games in Switzerland exhibited diverse performance trends across downloads, revenue, and active users. Below, we dive into the specifics for each game, based on data from Sensor Tower.
Idle Lumber Empire - Wood Game by AppQuantum Publishing Ltd experienced a notable decline in weekly revenue, starting from about $17K at the end of December and dropping to approximately $9K by the end of March. Weekly downloads also decreased, from around 4.8K to 2.6K over the same period. The game’s weekly active users saw a similar downward trend, from roughly 8K to 5K.
Idle Mafia by DianDian Interactive Holding had a fluctuating revenue trend. It started the quarter at around $8.2K, dipped to about $4K in February, then peaked at nearly $9.7K in early March. Weekly downloads remained low, declining from 287 to 69. The number of active users also decreased, from about 2K to 1.5K by the end of March.
Gold and Goblins: Idle Games by AppQuantum Publishing Ltd saw a steady revenue trend, averaging around $5K per week with minor fluctuations. Weekly downloads showed a significant drop, starting at 954 and ending at 357. Active users decreased from approximately 5.3K to 3.9K over the quarter.
Idle Miner Tycoon: Money Games by Kolibri Games GmbH had a varied revenue trend, beginning at $6.9K, dipping to $2.5K in late January, and ending around $3.6K in late March. Weekly downloads fluctuated, peaking at 1.3K in late January before stabilizing around 628. The active users remained relatively stable, starting at around 24K and ending at 19.4K.
Bud Farm: Idle Tycoon Game by LDRLY showed a significant decrease in both revenue and active users. Revenue started at approximately $1.7K and dropped to $1.1K by the end of March. Active users also declined, from about 215 to 84. Weekly downloads were minimal throughout the quarter, peaking at 106 and dropping to 7 by the end of March.
For more insights and detailed data, visit Sensor Tower.